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AT SEVENTEEN, Jinx is doing a below-average job of staying out of trouble.
In her defense, being the first and only reject from the Virtual World she was born to enter was a bit of a bummer.
While every other denizen on her space station trains for their future-life in the VR (a virtual reality designed for discovering higher wisdom and recording it), Jinx prepares for Galactic Release by shifting her trouble-making into overdrive.
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